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- #include "pict utilities.h"
-
- PicHandle DrawThePicture(PicHandle thePict, short whichPict, short x, short y)
- /* a standard routine for loading a picture (if necessary) and then drawing it */
- {
- Rect temp;
-
- if (thePict==0L) /* get it if it doesn't exist */
- thePict=(PicHandle)GetPicture(whichPict);
-
- HLock((Handle)thePict); /* lock it down for dereferencing to get picture bounds */
- temp.top=y;
- temp.left=x;
- temp.bottom=temp.top+(**thePict).picFrame.bottom-(**thePict).picFrame.top;
- temp.right=temp.left+(**thePict).picFrame.right-(**thePict).picFrame.left;
- DrawPicture(thePict, &temp); /* draw picture at (x,y) */
- HUnlock((Handle)thePict); /* unlock for better memory management */
- return thePict;
- }
-
- PicHandle ReleaseThePict(PicHandle thePict)
- {
- if (thePict!=0L) /* if exists, release it */
- ReleaseResource((Handle)thePict);
- return 0L;
- }
-